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Bonnie

Bonnie is a Character from my own Fantasy World, Project Guild, you can follow it on Ig Hpd_2dArt. In the world she gets imprisoned and has to work as a courtesan but more on that later.She is from a subset of the human species, they call themselves the FURY, humas who have animal DNA to see if they could have survived the Calamity, The Idea was that these humans are grotesque not particularly likable and are seamed as less in the world, but Bonnie has strived very hard to make her appearance likable and her abnormal DNA (more on my Ig) that shows on her ears mostly, that are long like rabbit and without any fur like a human for years she was made fun of and discriminated. Until she realized that there more to life that looks. Eventually my fondness for anime and their clichés took over and I decided to make her "sexy version" for a portfolio piece. This characters high res was sculpted on Zbrush details like the fishnet stoking's where constructed there originally polly painted there as well and when posed final adjustments where done in Zbrush to achieve smooth results, High ress cage Modeled and Uved in Maya creating a watertight model that can be used in Game and rendered in every angle without loosing , and Textured and rendered in Substance, where I finished hand painting the model and created the materials to resemble fabric and skin appropriately. I also rigged her in Maya made a simple rigg to get the initial pose.

Actually Creating Clothes was so much fun.

Actually Creating Clothes was so much fun.

Making the Fishnet was easy, Texturing it was so time consuming but the result worth it.

Making the Fishnet was easy, Texturing it was so time consuming but the result worth it.

I know the anatomy is not realistic is not meant to , I understand abdomen is a cylinder almost and its suppose to have fat and muscles and layers to it but again its not a realistic figure Intentionally.

I know the anatomy is not realistic is not meant to , I understand abdomen is a cylinder almost and its suppose to have fat and muscles and layers to it but again its not a realistic figure Intentionally.

Hair came out so pretty.

Hair came out so pretty.

Hair... What can I say I was aiming for a one piece  but should have done it in individual stands more  control more diversity and at the end  easier to sectorize.

Hair... What can I say I was aiming for a one piece but should have done it in individual stands more control more diversity and at the end easier to sectorize.

Textures.

Textures.

Heres My tri count Im use to smaller try amount but decided to double it for renders and I like it.

Heres My tri count Im use to smaller try amount but decided to double it for renders and I like it.

Here is a render when the tri count is just 100k

Here is a render when the tri count is just 100k